Image and Movie Gallery

Synopsis
Cuevadefuego demonstrates the potential for photo-realistic visualization of a spacious geological structure within a synthetic environment. Its bubbling lava, swinging pendulum and burning torches illustrate the real-time application of effects such as animation, lighting models, and reflection that commonly are only possible in frame-by-frame rendering.
This world was developed in conjunction with the German National Research Center for Information Technology, Sankt Augustin, Germany. It was part of their "Caveland on Cyberstage" showcase at the CEBIT '97 Festival in Germany.
Cuevadefuego represents approximately 500 hours of labor. It was designed and built using MultiGen II, Performer libraries, Audio Works, and Photoshop. The 18.1 megabyte database is comprised of 131,647 triangles and 46 level of detail nodes. It is accompanied by 16.6 megabytes of textures and 13.8 megabytes of sound. Because of this, a Silicon Graphics Power Onyx is required to obtain desirable frame rates.

People Involved
Dr. Carolina Cruz-Neira
Terry Welsh
Jeremy Eccles
Uli Lechner